patch 0.4.5 : overheal balancing
Through Hell and Back » Devlog
Hi all, overheal is way beyond powerful. It is the only meta right now : stacking overheal hp and striking with "Overhealed strike" for insane amount of damage. While it is fun, it can't be the only fun in the game. It is shadowing every other build possible.
Therefore we decided to tune it down a bit to allow other builds to shine more.
The overheal mechanic is now capped at twice your max hp. Of course, enemies' hp were lowered after act 3.
Tell us what you think of these changes in the comments or in our Discord
Cheers
Files
yadg-html5.zip Play in browser
Version 0.4.5 Dec 05, 2024
Through Hell and Back
A roguelike deckbuilding game where you play your spell in a timeline to create combos in a turn-based combat.
Status | In development |
Authors | cttlvx, hugues laborde |
Genre | Card Game, Strategy |
Tags | 2D, Deck Building, Pixel Art, Roguelike, Roguelite, Singleplayer, Turn-based, Turn-Based Combat |
More posts
- 0.7.7 Steam beta and balancing33 days ago
- patch 0.7.646 days ago
- Steam page is live !47 days ago
- 0.7 Content update49 days ago
- 0.6 Monster update85 days ago
- release 0.5.0Jan 31, 2025
- Upcoming updatesDec 21, 2024
- hotfix 0.4.4 : crashDec 04, 2024
- hotfix 0.4.3Dec 03, 2024
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